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Rebind Locked Keybinds on PC
Understanding the Issue
Many players of Wuthering Waves have found that certain keybinds are locked and can't be changed through the in-game settings. This can be particularly frustrating for those using non-QWERTY keyboards or those who prefer custom key configurations.
Steps to Rebind Keybinds
Here’s a simple guide to help you rebind those locked keybinds by editing the Input.ini
file. Be aware that this might trigger the game's anti-cheat, so proceed with caution.
Step 1: Locate the Input.ini File
- Ensure the game is closed.
- Navigate to
<install_dir>\Wuthering Waves Game\Client\Saved\Config\WindowsNoEditor\
. - Open
Input.ini
with any text editor.
Step 2: Generate Default Settings (if necessary)
If your Input.ini
file is empty or has fewer than 268 lines:
- Launch the game until the character/server selection screen.
- Exit the game. This will auto-generate all necessary settings in
Input.ini
.
Step 3: Edit Keybinds
Open Input.ini
and find the line with the target ActionName
. Change its Key
attribute value using the table below as a reference for locked keybinds.
Example of Rebinding Keys
ActionMappings=(ActionName="Normal Attack",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
ActionMappings=(ActionName="Lock On Target",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton)
ActionMappings=(ActionName="Dash/Dodge",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
Reference Table for Keybinds
ActionName | EN Keybind Text | Default Key Name |
---|---|---|
功能菜单 | Menu | Escape |
攻击 | Normal Attack | LeftMouseButton |
锁定目标 | Lock On Target | MiddleMouseButton |
闪避 | Dash/Dodge | RightMouseButton |
滚动条切换 | Reset Camera | Gamepad_RightThumbstick |
组合主键 | Main Combo Key | Gamepad_LeftShoulder |
手柄副攻击 | Attack when Aiming | Gamepad_RightTrigger |
攀爬或手柄主攻击 | Go Down When Climbing | Gamepad_FaceButton_Left |
Additional Tips and Examples
Tip 1: AZERTY Keyboard Users
For AZERTY keyboard users, here’s an example of changing the team swap keybinds:
Before editing:
One -> Ampersand
Two -> E_AccentAigu
Three -> Quote
Four -> Apostrophe
Tip 2: Custom Controller Bindings
If you're using a controller and want to rebind the combo keys, see this comment for detailed instructions.
Tip 3: Correct Syntax for Key Names
It's crucial to use the correct key name syntax. Here are some resources:
- QWERTY: Unreal Community Wiki
- AZERTY: Gist by RoyAwesome
Example of Custom Bindings
ActionMappings=(ActionName="向前移动",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Home)
ActionMappings=(ActionName="向右移动",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=PageDown)
ActionMappings=(ActionName="向后移动",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=End)
ActionMappings=(ActionName="向左移动",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Delete)
Resources
For more details on custom keybindings and additional tips, refer to the following resources:
By following these steps and tips, you should be able to customize your keybinds to your liking and improve your gaming experience in Wuthering Waves.